The Cove

A pirate station built from derelict freighters in the Ashtari Cloud. The Maelstrom calls it home. Everyone else calls it a last resort.

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The Cove

A pirate station built from derelict freighters in the Ashtari Cloud. The Maelstrom calls it home. Everyone else calls it a last resort.

The Cove is hidden inside the Ashtari Cloud — a nebula generated by an ancient Ur ship wreck. Navigation within the Cloud is nearly impossible without Maelstrom guides; its ruins scramble nav systems and eat conventional propulsion. The station moves unpredictably within the Cloud, which is the only security system it needs.

The rule: Harder to reach, harder to be found. Wanted level doesn't carry inside the Cloud. What happens here stays here.

Scene: Two captains settling a dispute with their fists while the whole station bets. Maintenance welders throwing blue-white sparks off a new hull addition. The Banshee's latest conquest playing on every screen, greeted with cheers.

Campaign relevance: The Cult has contacts here. Orin Vess was last seen near the Cloud. The Maelstrom are neutral-to-friendly toward the crew if they haven't burned them — and potentially useful muscle in Act 3 if that relationship is built.

Key locations:

  • The Banshee's Court — Alanda's open-air throne room where deals and disputes are settled

  • The Hydroponics Ring — the beating heart of the station's food supply; also where quiet conversations happen

  • The Salvage Bays — fenced goods, artifact pieces, and things that fell off a ship

Updated Apr 26, 2026 jkomg Notion